Tuesday, March 25, 2008

The character of many faces....





Here is my problem, the UV map that I finally managed to unwrap (took countless hours) is so complex it leaves me scratching my head and thinking what the hell do I do now. I started looking into other methods of texturing, like texture painting or vortex painting for example, but I cant be 100% sure that Unity will like that... O well I will try and sort this UV map out.

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